If your GPU can't to OpenGL-3 or OpenGL-4 then all you could do is fall back to a software implementation. However the limiting part is the capabilities of your GPU. So updating the driver may give you a major version bump.
Of course the OpenGL driver itself is part of the implementation. Or in other words: A OpenGL implementation implemented along the OpenGL-3 specification will not be capable of OpenGL-4 (OTOH minor version bumps are within the capabilities of a given major implementation feature set the mostly clean up the API or give access to things which were already possible (and maybe accessible through extensions) but not formally specified in core). a major capability bump on the implementation side. Since version 3 the major version number of OpenGL is equivalent to feature capabilities, i.e.
Package Contents The AMD Catalyst Software Suite, AMD Catalyst 14. This unified driver has been updated, and is designed to provide enhanced performance and reliability. it doesn't matter in which way it's implemented) the authors of the OpenGL specification clearly target special purpose hardware (aka GPUs). This particular software suite updates the AMD Catalyst Display Driver and the AMD Catalyst Control Center / AMD Vision Engine Control Center.
as each manufacturer tries to make them as easy as possible so that each user can update the GPU on their own and with minimum risks (however, check to see if this download supports your graphics chipset). closed-source driver performance for the AMD R9 285, R9 290, R7 370, and R9 Fury. On the following pages are a variety of OpenGL benchmarks comparing the open vs. While the OpenGL specifications are written implementation neutral (i.e. NVIDIA OpenGL 4.5 Graphics Driver 355.97 Beta for Windows 10 64-bit. On the Catalyst side was using Ubuntu 15.10s stock kernel (Linux 4.2) along with the current fglrx/Catalyst driver currently shipped by 15.10 as fglrx 15.20.3 / OpenGL 9.